Entry tags:
JANUARY 2019 TEST DRIVE
JANUARY 2019 TEST DRIVE MEME
Welcome to January’s Test Drive Meme! This month's Test Drive's theme is: NEW YEAR'S.
All Test Drive Memes contain at least one clue to the Deerington's upcoming in-game events for the month! Keep your eyes peeled! But...not literally.
Characters may die during TDMs, but you do not need to count it towards a game-canonical death unless you want to. Consider it a freebie. All TDMs can be considered game canon as TDMs introduce minor aspects about the world of Deerington that can be revisited by characters later on in the game. You may also use TDMs for your application writing sample as well as AC.
CW: Mind alteration, alcohol, options for self-harm, knife violence.
Don't forget to tag content whenever necessary. Have fun!
YOU BETTER GET THIS PARTY STARTED

There is also plenty of entertainment happening in various parts of the room. A table with beer pong for the adults who never outgrew their college days, a dart board, card games in the back, and a game called Guess the Candy for those who want to test their sweet tooth. Anyone who wins a round of any game will get rewarded with a small gift from home (no bigger than a toaster). Unfortunately will disappear once you leave the party, so make sure to enjoy it while you can.
The dance floor is also lively, the music upbeat and easy to move to no matter what your personal tastes might be. If you want a random dancing partner, take a dance card! Each one has a random, glowing number on it and it's your goal to find the person who matches. Once you do, no matter who it is, you'll find yourself literally stuck together (hopefully just by your hands, but it can be any body part) and will have to go through an entire dance (or maybe even two) with them before you come unstuck.
HAPPY NEW YEAR!

If you're lucky, the person next to you will just have the urge to kiss you - and you might even have the urge to kiss them back! After all, sharing a kiss at midnight is supposed to bring you good luck for the rest of the year. And with the way everyone else is starting to act, you might need it. For some, the urge to kiss might be stronger than just a chaste peck. For those who find themselves wanting to get a little more intense, it might be best to try to sneak out the back and head back to your place. The moment you step outside into the cold air, though, the urges seem to disappear - unless, of course, you were in the mood all on your own.
If you're unlucky, there's a murderous rage that runs through you, and there seems to be a table of weapons near by to help encourage a messy time. Various knives, swords, machetes, and other blades are laid out, enough for almost everyone. You might find yourself driven to plunge your weapon into the closest person, or maybe someone you've hated for a long time, and even more - maybe someone you've loved. Whoever it is, the image of their face will be burned into your mind and you'll do everything you can to try and make them bleed. Hopefully they can fight for their life - or at least evade your attacks until they can trick you into going outside. Like the desire for love, the desire for murder will also disappear the moment that someone steps outside, regardless of whether or not they did so on purpose or just to try and hurt whoever they're after.
Character Arrival
You can read how all characters arrive in Deerington here.There is not a collective "all these characters showed up at the exact same moment" occurrence in Deerington. Since characters fall asleep, die, or pass out at various times throughout all their worlds, it wouldn't make too much sense if they arrived in game all at the exact same time. There should be some discrepancy between character arrival, whether by a couple minutes, hours, or even days up to a week.
The players are entirely in control of how/when they want to play their characters arriving in Deerington. For TDMs, you can play it like your character has just arrived and that can be maintained as your game canon, or you can wait until game events for that moment. Or you don't need to acknowledge it at all. The flexibility for character allows a bit more of an organic feel to the character arrival situation, so please play it to whatever feels right for you.
If you are interested in having an "arrival" introduction for one of your TDM prompts, you are more than welcome to explore that option.
amanda pls.........
[If she were home, now is when Max would shift a little, toughen her skin or start working on a poison, but the last time she tried to shift here it hurt so much she blacked out. Now isn't the time for that sort of risk, she'll just have to take a few knife wounds if necessary.]
Look around you, this is a compulsion, I won't allow you to do something you'll regret.
[There are other people, locked in their own struggles and Max has to assume it was something in the food or drink, or maybe even a telepath, someone like Asteria. This can't have just happened.]
??? :)
No, (she breathes, and shakes her head,) no. This is all of my own free will.
(And it always has been. Nobody has ever been able to truly control her, have they? She twists the handle casually in her hand so the blade points back toward Max. Ready to strike.)
And If you won't move, I'll just have to make you.
:<
[Once whatever this is passes, people will have to deal with what they've done.
Max doesn't move, refusing to show any kind of hesitation because it's just someone with a knife, she's handled this kind of thing before, but she's tense beneath a calm exterior.]
But I doubt you're going to do much with that little thing.
[Make her angry, keep her off balance.]
kiss
(Does she look like she's threatened by the idea of consequences? As far as Amanda's concerned, she hasn't got a lot left to care about, and she certainly has no regard left for her own self. Let them do whatever they want to her. That's all anybody has ever done to her. What they liked, and nothing else.
While she had been burning to kill a specific person who has long since fled behind Max as she stands careful guard, it is slowly becoming less important to her. It doesn't matter who feels the bite of her knife, so long as she feeds it.
Amanda relaxes her grip on the handle, tenses it, relaxes, tenses. Like a heartbeat.)
You have three seconds to get out of the way before I show you what I can do with this 'little thing'.