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Sodder ([personal profile] sodder) wrote2018-12-30 12:30 pm
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JANUARY 2019 TEST DRIVE




JANUARY 2019 TEST DRIVE MEME









Welcome to January’s Test Drive Meme! This month's Test Drive's theme is: NEW YEAR'S.

All Test Drive Memes contain at least one clue to the Deerington's upcoming in-game events for the month! Keep your eyes peeled! But...not literally.

Characters may die during TDMs, but you do not need to count it towards a game-canonical death unless you want to. Consider it a freebie. All TDMs can be considered game canon as TDMs introduce minor aspects about the world of Deerington that can be revisited by characters later on in the game. You may also use TDMs for your application writing sample as well as AC.

CW: Mind alteration, alcohol, options for self-harm, knife violence.

Don't forget to tag content whenever necessary. Have fun!











YOU BETTER GET THIS PARTY STARTED


It's party night at the Grady Hotel and the hosts are pulling out all the stops. Champagne, funny hats, pictures, great music, and a wonderful countdown clock that let's everyone know just how much closer they're getting to the end of what has probably been a pretty crazy year for everyone. The glasses never seem to empty themselves and the citizens serving them out to people seem to be making extra sure that everyone has one for themselves. Regardless of whether or not you usually like champagne, anyone with a glass in their hands will eventually be tempted to take a sip, especially the closer it gets to midnight - the bubbles make you giggly, friendly, talkative in a way that you may never have been before. It lifts up just about anyone's spirits, no matter how rough of a time they've had before (or during their time in) Deerington. It doesn't seem to get you drunk, no matter how much you drink, but it definitely makes you more euphoric. Enough so that you might start to think you can do anything; tell someone how you really feel about them, compliment whoever you've had your eye on all night and see if they want to spend more time together, make up with someone you've been fighting with lately, do a magic trick you never were able to master, or even something as drastic as fly when you know you can't. Hopefully you start off trying to jump from a chair, but there is definitely roof access for those who are a little more daring - maybe someone a little more sober will have the wherewithal to stop you before it's too late.

There is also plenty of entertainment happening in various parts of the room. A table with beer pong for the adults who never outgrew their college days, a dart board, card games in the back, and a game called Guess the Candy for those who want to test their sweet tooth. Anyone who wins a round of any game will get rewarded with a small gift from home (no bigger than a toaster). Unfortunately will disappear once you leave the party, so make sure to enjoy it while you can.

The dance floor is also lively, the music upbeat and easy to move to no matter what your personal tastes might be. If you want a random dancing partner, take a dance card! Each one has a random, glowing number on it and it's your goal to find the person who matches. Once you do, no matter who it is, you'll find yourself literally stuck together (hopefully just by your hands, but it can be any body part) and will have to go through an entire dance (or maybe even two) with them before you come unstuck.



HAPPY NEW YEAR!


Everyone starts to gather around the countdown clock as it nears midnight, and when it's down to ten seconds, obviously you've got to start counting too! Everyone seems to be having such a good time as they shout out each number (10! 9! 8!) and you might not even notice the way some of the people around you have started to get a little... twitchy? (7! 6! 5!) Or the way some are starting to get more handsy, pushing themselves up close to whomever is beside them. (4! 3! 2!) And it isn't until they all shout 1! in unison that the room seems to shift in two very different moods.

If you're lucky, the person next to you will just have the urge to kiss you - and you might even have the urge to kiss them back! After all, sharing a kiss at midnight is supposed to bring you good luck for the rest of the year. And with the way everyone else is starting to act, you might need it. For some, the urge to kiss might be stronger than just a chaste peck. For those who find themselves wanting to get a little more intense, it might be best to try to sneak out the back and head back to your place. The moment you step outside into the cold air, though, the urges seem to disappear - unless, of course, you were in the mood all on your own.

If you're unlucky, there's a murderous rage that runs through you, and there seems to be a table of weapons near by to help encourage a messy time. Various knives, swords, machetes, and other blades are laid out, enough for almost everyone. You might find yourself driven to plunge your weapon into the closest person, or maybe someone you've hated for a long time, and even more - maybe someone you've loved. Whoever it is, the image of their face will be burned into your mind and you'll do everything you can to try and make them bleed. Hopefully they can fight for their life - or at least evade your attacks until they can trick you into going outside. Like the desire for love, the desire for murder will also disappear the moment that someone steps outside, regardless of whether or not they did so on purpose or just to try and hurt whoever they're after.


Character Arrival

You can read how all characters arrive in Deerington here.

There is not a collective "all these characters showed up at the exact same moment" occurrence in Deerington. Since characters fall asleep, die, or pass out at various times throughout all their worlds, it wouldn't make too much sense if they arrived in game all at the exact same time. There should be some discrepancy between character arrival, whether by a couple minutes, hours, or even days up to a week.

The players are entirely in control of how/when they want to play their characters arriving in Deerington. For TDMs, you can play it like your character has just arrived and that can be maintained as your game canon, or you can wait until game events for that moment. Or you don't need to acknowledge it at all. The flexibility for character allows a bit more of an organic feel to the character arrival situation, so please play it to whatever feels right for you.

If you are interested in having an "arrival" introduction for one of your TDM prompts, you are more than welcome to explore that option.
provenforce: (we're just strangers)

[personal profile] provenforce 2019-01-02 01:23 am (UTC)(link)
Her anger for Luke is a strange, twisted thing. There's some bleed between her and Kylo, even now that she's trying to shut him out, that feeling of being betrayed. But Luke had betrayed her, too. He'd refused to come with her to help Ben, and then he'd died, leaving her alone without a teacher. It's probably more her connection to Kylo that makes her want to kill him, now.

Her fingers clench angrily as he breaks her attempt to choke him, her eyes burning in anger as she glares at him.

"Afraid you'll hurt someone else?" she nearly snarls, before looking at the door, nostrils flared. "Fine."
conflictresolution: (Acceptance)

[personal profile] conflictresolution 2019-01-02 02:34 pm (UTC)(link)
Her anger was something he could take, wary as he was about it. If he was meant to be in this place beyond the twin moons he had watched on his final evening, then he would likely have to nip this in the bud now. Once she cooled her head, he knew she would be annoying and badger him all over again about whatever nonsense she thought she knew about the Jedi.

At her glare, his lips twisted into a smirk. Directing it at him meant she wasn't lashing out at other people around them, so he'd keep her attention right there.

"Afraid you will and then have to regret it," he said coolly, gesturing at the door. He purposefully turned his back on her like all the times on his island and headed for the outside where they had much more room to contest each other. "I know you aren't so stupid as to forget stronger emotions means you're tapping into more Force automatically. That makes you reckless and dangerous to everyone around you."

May as well get a lesson out of this, right?
provenforce: (You're part of a machine)

[personal profile] provenforce 2019-01-08 04:41 am (UTC)(link)
She's focused enough on him that she isn't asking any of the other obvious questions, and his berating her only adds fuel to the fire.

Tempted to again attack him while his back is turned like she had on the island the only thing keeping her from doing so is some distant echoing feeling that he's right. It's dangerous for her to be so angry, as focused as her anger is at the moment.

"You'd rather have me live in fear of my emotions, like you?" she snaps, starting after him. She doesn't entirely know what she'll do once they get outside, but as soon as she's past the threshold the anger that had been hanging around her thick like a curtain practically evaporates. There's still resentment, but that's an old friend to Rey, something that sits in the back of her heart and doesn't need much attention. She nearly falls to her knees on the spot at the sudden shift in her emotions, swaying on her feet briefly as she lets out a gasp.

Following swiftly in the vacancy of the anger however is shame, embarrassment. She'd felt so prepared to kill him, and now she isn't even sure why. Especially as she knows, he's already dead.

"Master Skywalker?" she calls out to him tentatively, unsure where a moment before she'd been so furious.