Entry tags:
JANUARY 2019 TEST DRIVE
JANUARY 2019 TEST DRIVE MEME
Welcome to January’s Test Drive Meme! This month's Test Drive's theme is: NEW YEAR'S.
All Test Drive Memes contain at least one clue to the Deerington's upcoming in-game events for the month! Keep your eyes peeled! But...not literally.
Characters may die during TDMs, but you do not need to count it towards a game-canonical death unless you want to. Consider it a freebie. All TDMs can be considered game canon as TDMs introduce minor aspects about the world of Deerington that can be revisited by characters later on in the game. You may also use TDMs for your application writing sample as well as AC.
CW: Mind alteration, alcohol, options for self-harm, knife violence.
Don't forget to tag content whenever necessary. Have fun!
YOU BETTER GET THIS PARTY STARTED

There is also plenty of entertainment happening in various parts of the room. A table with beer pong for the adults who never outgrew their college days, a dart board, card games in the back, and a game called Guess the Candy for those who want to test their sweet tooth. Anyone who wins a round of any game will get rewarded with a small gift from home (no bigger than a toaster). Unfortunately will disappear once you leave the party, so make sure to enjoy it while you can.
The dance floor is also lively, the music upbeat and easy to move to no matter what your personal tastes might be. If you want a random dancing partner, take a dance card! Each one has a random, glowing number on it and it's your goal to find the person who matches. Once you do, no matter who it is, you'll find yourself literally stuck together (hopefully just by your hands, but it can be any body part) and will have to go through an entire dance (or maybe even two) with them before you come unstuck.
HAPPY NEW YEAR!

If you're lucky, the person next to you will just have the urge to kiss you - and you might even have the urge to kiss them back! After all, sharing a kiss at midnight is supposed to bring you good luck for the rest of the year. And with the way everyone else is starting to act, you might need it. For some, the urge to kiss might be stronger than just a chaste peck. For those who find themselves wanting to get a little more intense, it might be best to try to sneak out the back and head back to your place. The moment you step outside into the cold air, though, the urges seem to disappear - unless, of course, you were in the mood all on your own.
If you're unlucky, there's a murderous rage that runs through you, and there seems to be a table of weapons near by to help encourage a messy time. Various knives, swords, machetes, and other blades are laid out, enough for almost everyone. You might find yourself driven to plunge your weapon into the closest person, or maybe someone you've hated for a long time, and even more - maybe someone you've loved. Whoever it is, the image of their face will be burned into your mind and you'll do everything you can to try and make them bleed. Hopefully they can fight for their life - or at least evade your attacks until they can trick you into going outside. Like the desire for love, the desire for murder will also disappear the moment that someone steps outside, regardless of whether or not they did so on purpose or just to try and hurt whoever they're after.
Character Arrival
You can read how all characters arrive in Deerington here.There is not a collective "all these characters showed up at the exact same moment" occurrence in Deerington. Since characters fall asleep, die, or pass out at various times throughout all their worlds, it wouldn't make too much sense if they arrived in game all at the exact same time. There should be some discrepancy between character arrival, whether by a couple minutes, hours, or even days up to a week.
The players are entirely in control of how/when they want to play their characters arriving in Deerington. For TDMs, you can play it like your character has just arrived and that can be maintained as your game canon, or you can wait until game events for that moment. Or you don't need to acknowledge it at all. The flexibility for character allows a bit more of an organic feel to the character arrival situation, so please play it to whatever feels right for you.
If you are interested in having an "arrival" introduction for one of your TDM prompts, you are more than welcome to explore that option.
no subject
That's gotta be tough work. You're takin' all this pretty well. You think that kinda work helps consume a place like this a little better?
no subject
Hard to say. My world's pretty high on the weird scale these days and I'm not prone to freakouts.
no subject
Do you feel like I came here to question you? Promise I'm didn't. [ He laughs, holds up his hands (and champagne) in surrender. ] Small talk only. Used to be a cop, so I sometimes give off that vibe.
no subject
No worries. I'm the new guy, some stuff's bound to be asked. I was a soldier, so you know how it is.
no subject
[ He's definitely not a soldier, but he's had to take orders and organize and go to war here and there, particularly in the last couple of years. ]
You like games? There's darts. I'm pretty good, prob'ly. [ Lies. ] Or poker, which I always think I'll enjoy for some reason. Or dancin' instead, if you don't like games.
no subject
[ he's casual that way, ready to go with the flow. ]
no subject
no subject
You got yourself a deal.
no subject
He offers each set one in a hand, having set his champagne aside, and lets the other man choose between red and blue. ]
Are you much of a gamblin' man?
no subject
[ he's living life on the wild side, even if his actions make sense. running around with captain america tends to make things bigger and stranger, but nothing's really changed for sam, except the magnitude. ]
Life's usually a gamblin' road.
no subject
[ He shrugs and chooses blue, aiming and tossing his darts one-at-a-time. It's a couple mediocre shots, just as John had predicted. He gathers his darts and steps aside. ]
You like music, Sam?
no subject
I like to build myself up.
Sure. Jazz, hip-hop. Rap.
no subject
They're not doin' too bad with the music tonight, at least. Pretty enjoyable. Champagne's good too, not that I'm usually all that interested.
no subject
Is it like this often?
[ the impression he got was that this was rare. and maybe a little suspicious. ]
no subject
[ He gestures to the champagne. ]
Might be just the alcohol, but it kinda feels like this stuff's a little more... punchy than usual. And we've seen where hot chocolate makes you silly, or cider makes you a little frisky.
A real gamble. [ Full circle. ] Theme of the night, I guess.
no subject
Like I said. I'm good on gambling, even if I'm a bit player.
no subject
"A bit player," eh? What's that mean?
no subject
Just that good looks aside, I'm nothing to write home about.
no subject
Somehow humble and confident and accurate? Lethal combination, sir. Somethin' tells me a poll of your close friends might yield diff'rent results than what you're sellin' me, but what do I know?
[ John works alone so no one can dish on him when he goes saying things like Sam here's on about. It is, in fact, very easy to take yourself for granted when there are a lot of extra qualified individuals around to compare to. ]
no subject
What do you think I'm selling you then?
no subject
Maybe the same thing I'm sellin' you. Guess we'll have to get to know each other better to find out, eh?
no subject
Looks like it. The game is afoot, as they say.
no subject
[ This time when he tosses the darts, it's a slightly more respectable outcome. Still, it looks like Sam will win regardless, not that John's giving up. ]
You ever back down? Well, I guess we'll see~
no subject
[ clearly a winning combo. sam gives him a toothy smile. ]
I'm just stubborn.
no subject
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)