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Sodder ([personal profile] sodder) wrote2018-12-30 12:30 pm
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JANUARY 2019 TEST DRIVE




JANUARY 2019 TEST DRIVE MEME









Welcome to January’s Test Drive Meme! This month's Test Drive's theme is: NEW YEAR'S.

All Test Drive Memes contain at least one clue to the Deerington's upcoming in-game events for the month! Keep your eyes peeled! But...not literally.

Characters may die during TDMs, but you do not need to count it towards a game-canonical death unless you want to. Consider it a freebie. All TDMs can be considered game canon as TDMs introduce minor aspects about the world of Deerington that can be revisited by characters later on in the game. You may also use TDMs for your application writing sample as well as AC.

CW: Mind alteration, alcohol, options for self-harm, knife violence.

Don't forget to tag content whenever necessary. Have fun!











YOU BETTER GET THIS PARTY STARTED


It's party night at the Grady Hotel and the hosts are pulling out all the stops. Champagne, funny hats, pictures, great music, and a wonderful countdown clock that let's everyone know just how much closer they're getting to the end of what has probably been a pretty crazy year for everyone. The glasses never seem to empty themselves and the citizens serving them out to people seem to be making extra sure that everyone has one for themselves. Regardless of whether or not you usually like champagne, anyone with a glass in their hands will eventually be tempted to take a sip, especially the closer it gets to midnight - the bubbles make you giggly, friendly, talkative in a way that you may never have been before. It lifts up just about anyone's spirits, no matter how rough of a time they've had before (or during their time in) Deerington. It doesn't seem to get you drunk, no matter how much you drink, but it definitely makes you more euphoric. Enough so that you might start to think you can do anything; tell someone how you really feel about them, compliment whoever you've had your eye on all night and see if they want to spend more time together, make up with someone you've been fighting with lately, do a magic trick you never were able to master, or even something as drastic as fly when you know you can't. Hopefully you start off trying to jump from a chair, but there is definitely roof access for those who are a little more daring - maybe someone a little more sober will have the wherewithal to stop you before it's too late.

There is also plenty of entertainment happening in various parts of the room. A table with beer pong for the adults who never outgrew their college days, a dart board, card games in the back, and a game called Guess the Candy for those who want to test their sweet tooth. Anyone who wins a round of any game will get rewarded with a small gift from home (no bigger than a toaster). Unfortunately will disappear once you leave the party, so make sure to enjoy it while you can.

The dance floor is also lively, the music upbeat and easy to move to no matter what your personal tastes might be. If you want a random dancing partner, take a dance card! Each one has a random, glowing number on it and it's your goal to find the person who matches. Once you do, no matter who it is, you'll find yourself literally stuck together (hopefully just by your hands, but it can be any body part) and will have to go through an entire dance (or maybe even two) with them before you come unstuck.



HAPPY NEW YEAR!


Everyone starts to gather around the countdown clock as it nears midnight, and when it's down to ten seconds, obviously you've got to start counting too! Everyone seems to be having such a good time as they shout out each number (10! 9! 8!) and you might not even notice the way some of the people around you have started to get a little... twitchy? (7! 6! 5!) Or the way some are starting to get more handsy, pushing themselves up close to whomever is beside them. (4! 3! 2!) And it isn't until they all shout 1! in unison that the room seems to shift in two very different moods.

If you're lucky, the person next to you will just have the urge to kiss you - and you might even have the urge to kiss them back! After all, sharing a kiss at midnight is supposed to bring you good luck for the rest of the year. And with the way everyone else is starting to act, you might need it. For some, the urge to kiss might be stronger than just a chaste peck. For those who find themselves wanting to get a little more intense, it might be best to try to sneak out the back and head back to your place. The moment you step outside into the cold air, though, the urges seem to disappear - unless, of course, you were in the mood all on your own.

If you're unlucky, there's a murderous rage that runs through you, and there seems to be a table of weapons near by to help encourage a messy time. Various knives, swords, machetes, and other blades are laid out, enough for almost everyone. You might find yourself driven to plunge your weapon into the closest person, or maybe someone you've hated for a long time, and even more - maybe someone you've loved. Whoever it is, the image of their face will be burned into your mind and you'll do everything you can to try and make them bleed. Hopefully they can fight for their life - or at least evade your attacks until they can trick you into going outside. Like the desire for love, the desire for murder will also disappear the moment that someone steps outside, regardless of whether or not they did so on purpose or just to try and hurt whoever they're after.


Character Arrival

You can read how all characters arrive in Deerington here.

There is not a collective "all these characters showed up at the exact same moment" occurrence in Deerington. Since characters fall asleep, die, or pass out at various times throughout all their worlds, it wouldn't make too much sense if they arrived in game all at the exact same time. There should be some discrepancy between character arrival, whether by a couple minutes, hours, or even days up to a week.

The players are entirely in control of how/when they want to play their characters arriving in Deerington. For TDMs, you can play it like your character has just arrived and that can be maintained as your game canon, or you can wait until game events for that moment. Or you don't need to acknowledge it at all. The flexibility for character allows a bit more of an organic feel to the character arrival situation, so please play it to whatever feels right for you.

If you are interested in having an "arrival" introduction for one of your TDM prompts, you are more than welcome to explore that option.
delincuente: (i go on too many dates)

happy new year.

[personal profile] delincuente 2018-12-31 05:40 am (UTC)(link)
Dude!

[Alex turns on her heel, following the wand that's just been snatched out of her hand, rude! Sure, in the chaos it probably looks like just another weapon, but she doesn't have time for other people's stupidity.

... Especially when they're wearing spandex, and shooting silly string.]


I was using that!
mileages: (I like it all on the edge just like you)

[personal profile] mileages 2019-01-01 03:06 am (UTC)(link)
I know that was the -- what is this? [ His mission of tossing it in the air and sticking it to the ceiling is aborted to allow him to actually look at the wand. And then he pauses again to actually look at the girl shouting at him. ] Is this like a pen or something?

[ And now he's trying to get it to open like it's a pen. Oh god, stop him before he breaks it on accident. ] I know they do it in like all the spy movies but murdering someone with a pen is really not that smart. I mean, murdering in general isn't smart.
delincuente: (and mine isn't making a sound)

[personal profile] delincuente 2019-01-01 08:37 pm (UTC)(link)
It's not a pen, oh my god!

[She steps forward, reaching for the wand just as Miles' movements start to make it shoot out tiny sparks. It's getting a bit seasick.]

Hand it over before you get yourself turned into a frog, or something.
mileages: ('Cos I'm in this vibe)

[personal profile] mileages 2019-01-02 03:01 am (UTC)(link)
[ Miles keeps it out of her grasp, eyes going from it (yikes are those sparks???) and then to her. Sorry, he doesn't understand anything about wands. ]

Turned into a frog?? So it's a weapon?

[ He stills, looking at it. His spider-sense isn't going off. Maybe it should get the ceiling treatment just in case. Better explain before he decides to thwip it up there with all the other weapons him and Peter have confiscated. He clears his throat and tries to sound... serious. Really he just sounds like a kid trying to sound like an adult. ] Who did you plan on hurting with this, ma'am? [ Ma'am??? Eurgh, that's going to be something to facepalm about later. It sounds so much cooler when his dad does that stuff. ]
delincuente: (so often i call and i plead with you)

[personal profile] delincuente 2019-01-02 05:20 am (UTC)(link)
[Alex isn't planning to play keep-away with a toddler right now, so she just leans against the weapon table and rubs her forehead.]

I try to do one nice- [Ugh, her head hurts. She does not need this today.] Look, I wasn't planning on hurting anyone, kid. I was trying to put a forcefield around the freaking weapon table.

[That fake-ass deep voice isn't fooling anyone, bud.]
mileages: (Two-thousand on thermometers)

[personal profile] mileages 2019-01-05 08:56 pm (UTC)(link)
[ AHEM! ]

I'm not a kid, kid!

[ Ah, yes... A great... argument................ ]

And how do I know that's what you are really going to do with this thing?

[ He takes a moment to just squint at her. Woah, his mask really squints along with him, huh?

It actually sounds like a good idea though... Maybe he should give it back.
]