Entry tags:
JANUARY 2019 TEST DRIVE
JANUARY 2019 TEST DRIVE MEME
Welcome to January’s Test Drive Meme! This month's Test Drive's theme is: NEW YEAR'S.
All Test Drive Memes contain at least one clue to the Deerington's upcoming in-game events for the month! Keep your eyes peeled! But...not literally.
Characters may die during TDMs, but you do not need to count it towards a game-canonical death unless you want to. Consider it a freebie. All TDMs can be considered game canon as TDMs introduce minor aspects about the world of Deerington that can be revisited by characters later on in the game. You may also use TDMs for your application writing sample as well as AC.
CW: Mind alteration, alcohol, options for self-harm, knife violence.
Don't forget to tag content whenever necessary. Have fun!
YOU BETTER GET THIS PARTY STARTED

There is also plenty of entertainment happening in various parts of the room. A table with beer pong for the adults who never outgrew their college days, a dart board, card games in the back, and a game called Guess the Candy for those who want to test their sweet tooth. Anyone who wins a round of any game will get rewarded with a small gift from home (no bigger than a toaster). Unfortunately will disappear once you leave the party, so make sure to enjoy it while you can.
The dance floor is also lively, the music upbeat and easy to move to no matter what your personal tastes might be. If you want a random dancing partner, take a dance card! Each one has a random, glowing number on it and it's your goal to find the person who matches. Once you do, no matter who it is, you'll find yourself literally stuck together (hopefully just by your hands, but it can be any body part) and will have to go through an entire dance (or maybe even two) with them before you come unstuck.
HAPPY NEW YEAR!

If you're lucky, the person next to you will just have the urge to kiss you - and you might even have the urge to kiss them back! After all, sharing a kiss at midnight is supposed to bring you good luck for the rest of the year. And with the way everyone else is starting to act, you might need it. For some, the urge to kiss might be stronger than just a chaste peck. For those who find themselves wanting to get a little more intense, it might be best to try to sneak out the back and head back to your place. The moment you step outside into the cold air, though, the urges seem to disappear - unless, of course, you were in the mood all on your own.
If you're unlucky, there's a murderous rage that runs through you, and there seems to be a table of weapons near by to help encourage a messy time. Various knives, swords, machetes, and other blades are laid out, enough for almost everyone. You might find yourself driven to plunge your weapon into the closest person, or maybe someone you've hated for a long time, and even more - maybe someone you've loved. Whoever it is, the image of their face will be burned into your mind and you'll do everything you can to try and make them bleed. Hopefully they can fight for their life - or at least evade your attacks until they can trick you into going outside. Like the desire for love, the desire for murder will also disappear the moment that someone steps outside, regardless of whether or not they did so on purpose or just to try and hurt whoever they're after.
Character Arrival
You can read how all characters arrive in Deerington here.There is not a collective "all these characters showed up at the exact same moment" occurrence in Deerington. Since characters fall asleep, die, or pass out at various times throughout all their worlds, it wouldn't make too much sense if they arrived in game all at the exact same time. There should be some discrepancy between character arrival, whether by a couple minutes, hours, or even days up to a week.
The players are entirely in control of how/when they want to play their characters arriving in Deerington. For TDMs, you can play it like your character has just arrived and that can be maintained as your game canon, or you can wait until game events for that moment. Or you don't need to acknowledge it at all. The flexibility for character allows a bit more of an organic feel to the character arrival situation, so please play it to whatever feels right for you.
If you are interested in having an "arrival" introduction for one of your TDM prompts, you are more than welcome to explore that option.
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Let's go.
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You know- [She pauses to grab a metal tray off the bar, and hands it to Sarah.] -they say what you're doing at midnight- [Another brief stop to arm herself with a ladle from a punch bowl.] -determines what the rest of your year'll be like.
[Alright, here comes the home stretch. The Stiletto Gauntlet.]
This is probably not far off. [She tosses Sarah a slightly manic smile, and squeezes her hand.] Now run.
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Right. [ She lifts the tray, ready to use it as a shield or a weapon as needed, and starts to run for it. ]
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Generally, Clara's size is a detriment more frequently than it's an advantage. She has trouble scaling fences and reaching shelves, and her feet don't quite reach the floor when she sits in most chairs. In this situation, however, it proves helpful. She's able to slip under arms, dart beneath raised weapons, fitting through openings a taller woman wouldn't be able to manage. Few of the party guests even notice her, as focused as they are on their own delusions of homicidal rage. Finally, she bursts through the last of the crowd and slams into the door's panic bar. Immediately, the emergency exit alarm starts sounding overhead; no one even seems to hear it.]
C'mon, out you go!
[Cold, night air hits her as she holds the door open for Sarah, a grin still on her face.
This girl ain't quite right, sorry.]
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You alright?
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Yeah. You?
[Her chest isn't heaving with breath, and she's still paying no attention to the holes in the back of her jacket.]
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I wasn't the one stabbed with a fork.
[ She takes a few backwards steps, makes sure no one's followed them out, then turns and looks up and down the street. ] Should we call the cops? [ She's become so desensitized to shit like this (well, not exactly like this, but... yeah) that she's not even sure what's an appropriate reaction. Stand around, let those people fight each other? Try to intervene? She's not even from here, Christ. ]
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[Unfortunately, Sarah's question is a bit harder to approach than the fork incident. Clara can tell right away that she must be brand new.]
Cops won't be any good. Deerington's sort of... self-policed. [It's the friendliest way she can think to put it.] Basically, I was planning to pop back in there once you were safe and try to stop it myself.
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[ Which isn't to say that Sarah wants to go back at all, but she's not going to stand out here while Clara goes and just hope for the best. She's not a great person, but that would be too callous even for her. ]
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[She starts to pace a bit, boots scuffing on the pavement. The chunky heels put her right at Sarah's height; normally, she'd top out at her companion's nose.]
Oh! [The pacing stops suddenly, Clara's eyes wide and electric with a realization.] It stopped when we got outside. The second we left the hotel, I didn't want to shag you anymore. [You're welcome.] Maybe it's the same for the people fighting. Whatever's going on, it only lasts so long as they're inside!
[So... how do they get all the hotel's occupants to leave?]
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I don't know, set it on fire? [ Excuse the attitude. She's a bit offended, honestly. ]
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A fire, or- [She sticks a finger up in the air, sharp and emphatic.] -a fire alarm.
[With her non-gesticulating hand, she grabs for Sarah's, lacing their fingers enthusiastically.]
C'mon.
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[ Still, Sarah accepts the hand holding and allows Clara to pull her along. She's got no particular resistance to trying out the fire alarm, other than, you know, who she is as a person. ]
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[Not that she's positive the fire alarm will either, given that this is a woefully outdated town. But a few things here are modern enough to take the chance that fire safety may be as well.
She pulls the door back open, and the wall of sound hits them at once. Alright, so the party hasn't quite ended, good. Clara tugs Sarah back into the ballroom, and leans close.]
We'll just stick to the walls until we find one! Stay close!
[She's certainly not letting go of Sarah's hand, it seems. In fact, as they move along the dark, paneled wall, the grip unconsciously becomes tighter, and the distance between them closer.
Maybe, just maaaaybe, she made a miscalculation on the permanency of the broken spell.]
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If this doesn't work, do we have a backup?
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[If anything, the attempted murder going on all around them just widens Clara's smile, and it's not even from the effects of the spell. This is where she's at her most alive, in the middle of danger and chaos.]
Come on, I think there's one up ahead.
[About fifty meters in front of them, a red pinpoint of hope.]
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[ She sounds distracted, now, about their mission to turn on the fire alarm. It's only an incidental thing, something stopping them from getting from point A to point B. ]
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God, yeah.
[She tosses Sarah her most enticing smile, urging her the last stretch towards the alarm. A nearby blade flashes moonlight across the device for just a moment.]
Alright. Here goes.
[The teen-delinquent thrill of the moment, the proximity to danger, the promise of later activities - it all seems connected, all bound up in the same flash of madness behind Clara's eyes, in the brilliance of her grin. She squeezes Sarah's hand, gives an excited huff of a laugh, and then throws the switch.
Instantly, the alarm shrieks into action. White lights flash from above, accompanying the chirps. A few people in the crowd seem distracted by the sound, and for a moment that seems like it's all it's going to do. Then - blessedly - the sprinklers start up, like rain after a drought, and Clara laughs, turning to face Sarah in what feels like delighted slow-motion, the spray of water already dampening her hair.]
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... Okay, maybe it's still clouding her head a bit. She can't tell, not when she's being distracted by a frankly sensational kiss. There's no need to pull back for breath, but she separates from Sarah just long enough to manage, ] Happy New Year.
[Someone bumps her a bit in their hasty beeline for the back door, but she barely notices. Her fingers tug at Sarah's hair, just barely, and she smiles as though she's thinking of a secret.]